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# Configuring custom settings on your Sons of the Forest server

### Configuring custom settings on your Sons of the Forest server

### Configuring custom settings

You can set custom game mode settings in the `dedicatedserver.cfg` file, which is located in your server files.

1. **Access your server files via FTP**, we suggest using [FileZilla](https://help.sparkedhost.com/en/article/how-to-install-use-filezilla-1gjdgy2/).
2. Navigate to /home/container/serverconfig/dedicatedserver.cfg
3. Within the `CustomGameModeSettings` parameter, enter each of the game mode settings you wish to apply to your server on a new line. The complete list of settings can be found in the table below.
4. Save and start your server.

| GAMEMODE SETTING | DESCRIPTION | VALUES |
| --- | --- | --- |
| GameSetting.Vail.EnemySpawn | Enables the appearance of enemies. | true, false |
| GameSetting.Vail.EnemyHealth | Initial health of enemies. | low, normal, high |
| GameSetting.Vail.EnemyDamage | Amount of damage done by enemies. | low, normal, high |
| GameSetting.Vail.EnemyArmour | Amount of armor that enemies have. | low, normal, high |
| GameSetting.Vail.EnemyAggression | Level of aggressiveness of enemies. | low, normal, high |
| GameSetting.Vail.AnimalSpawnRate | Frequency of animal occurrence. | low, normal, high |
| GameSetting.Environment.StartingSeason | Sets the initial season. | spring, summer, autumn, winter |
| Structure.Damage | Allows buildings to be damaged. | true, false |
| GameSetting.Environment.SeasonLength | Adjusts the duration of the seasons. | short, default, long, realistic |
| GameSetting.Environment.DayLength | Adjusts the length of the day. | short, default, long, realistic |
| GameSetting.EnvironmentPrecipitationFrequency | Adjusts the frequency of rain and snow. | low, default, high |
| GameSetting.Survival.ConsumableEffects | Enables damage when there is low hydration and satiety. | normal, hard |
| GameSetting.Survival.PlayerStatsDamage | Enables damage from spoiled food and beverages. | off, normal, hard |
| GameSetting.Survival.ColdPenalties | Adjusts the severity of cold on health and stamina regeneration. | off, normal, hard |
| GameSetting.Survival.ReducedFoodInContainers | Reduces the amount of food found in containers. | true, false |
| GameSetting.Survival.SingleUseContainers | Containers can only be opened once. | true, false |


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Created By: Steven C.