How to fix a Ticking Entity on your Forge Server
Well, What is a "Ticking Entity"? A ticking entity is a modded block or an entity that causes your server to crash and restart constantly. This issue can be fixed relatively easy. Let's get into it!
Before continuing, make sure to create a backup just in-case anything goes wrong during the process, otherwise the world may be un-recoverable! If you do not know how to create a backup, please follow this article.
Head over to the File Manager and find the world folder.
The navigate to the serverconfig folder.
There should be a file called forge-server.toml inside the serverconfig folder. Now, click on the file to open the text editor.
Find the line removeErroringEntities and removeErroringBlockEntities (removeErroringBlockEntities may be sometimes called removeErroringTileEntities).
Set both of these lines to true. This will remove all the faulty blocks and/or entities from the world. Next, click the "Save Content" button.
Restart the server. It should now successfully startup the forge server. If it has successfully started, we recommend to change the values (removeErroringEntities and removeErroringBlockEntities) back to false to ensure it will not remove other blocks/entities that are not causing the ticking entity issue.
Head over to the File Manager and find the config folder.
Find the file forge.cfg and click on the file to open the text editor.
Find the line removeErroringEntities and removeErroringTileEntities
Set both of these lines to true. This will remove all the faulty blocks and/or entities from the world. Next, click the "Save Content" button.
Restart the server. It should now successfully startup the forge server. If it has successfully started, we recommend to change the values (removeErroringEntities and removeErroringTileEntities) back to false to ensure it will not remove other blocks/entities that are not causing the ticking entity issue.
If you require any further assistance, please create a ticket here.
Created By: Greg K.
How to fix a Ticking Entity on your Forge Server (1.13+)
Before continuing, make sure to create a backup just in-case anything goes wrong during the process, otherwise the world may be un-recoverable! If you do not know how to create a backup, please follow this article.
Head over to the File Manager and find the world folder.
The navigate to the serverconfig folder.
There should be a file called forge-server.toml inside the serverconfig folder. Now, click on the file to open the text editor.
Find the line removeErroringEntities and removeErroringBlockEntities (removeErroringBlockEntities may be sometimes called removeErroringTileEntities).
Set both of these lines to true. This will remove all the faulty blocks and/or entities from the world. Next, click the "Save Content" button.
Restart the server. It should now successfully startup the forge server. If it has successfully started, we recommend to change the values (removeErroringEntities and removeErroringBlockEntities) back to false to ensure it will not remove other blocks/entities that are not causing the ticking entity issue.
How to fix a Ticking Entity on your Forge Server (1.12.2 and below)
Head over to the File Manager and find the config folder.
Find the file forge.cfg and click on the file to open the text editor.
Find the line removeErroringEntities and removeErroringTileEntities
Set both of these lines to true. This will remove all the faulty blocks and/or entities from the world. Next, click the "Save Content" button.
Restart the server. It should now successfully startup the forge server. If it has successfully started, we recommend to change the values (removeErroringEntities and removeErroringTileEntities) back to false to ensure it will not remove other blocks/entities that are not causing the ticking entity issue.
If you require any further assistance, please create a ticket here.
Created By: Greg K.
Updated on: 03/01/2023
Thank you!